CameraStamp

Sound and look like the records you love.

Shoot through modeled film stocks and broadcast tube cameras, in realtime, on your iPhone. Every stock has its own characteristic curve, grain structure, and color response. The orthicon models bloom and lag like live television. What you see in the viewfinder is what lands in your library: no RAW to sift through, no editor to open. And because there’s an Audio Unit (AUv3) host inside, your plugin processes the soundtrack while you shoot.

Every photo and video carries its preset in its metadata. Send someone the shot and you’ve sent them the settings.

$4.99. One purchase, no subscription, no watermark. Pre-order now. Releases October 28, 2026.



The Inspiration

We build tube amplifier models for guitar. Applying the same approach to a broadcast camera tube seemed worth trying, and once it worked we couldn’t stop at television. We took the same crate-digging approach to film: the emulsions, the processing, the way a given stock handles skin tones or a blown-out sky. Still photography and motion pictures both have long histories of technical changes opening up new ways to work, and that’s the part we’re after. The records we model in AmpStamp and SynthStamp came wrapped in artwork made with this gear. Now you can sound and look like the records you love. Where you take it from here is up to you.

For Photographers and Creators

Choose a model, set your lens, add effects, and meter by hand or let the app do it. Everything renders while you shoot, so the photo in your library is the finished photo. Share it straight from the camera without opening a separate editor.

For Musicians

Load your AUv3 plugin and hit record. Capture screen recordings and camera effects, combine them with Collage, or use Picture-in-Picture to record and composite in a single shot. Audio and video are synced and ready to share the moment you’re done. If you already make music with AmpStamp or SynthStamp, this is the video side of the same idea.

For Filmmakers

Shoot 4K through the same film models, with Apple Log capture and ProRes output on supported devices. The grade is in the footage when you stop recording, not something to build later on a timeline.


The Models

Broadcast

  • T210: Orthicon Tube B&W
  • T320: Orthicon Tube Color

Film

  • FB10: Orthochromatic Film B&W
  • FB20: Panchromatic Film B&W
  • FC10: Color Reversal Film
  • FC36: Color Reversal Infrared Film
  • FC40: Color Negative Film

Camera models start with the image orthicon, the tube behind broadcast television from the late 1940s onward. Film models cover still photography and motion picture stocks, from orthochromatic and panchromatic black and white through color reversal, infrared, and color negative, each with its own characteristic curve and grain structure. More cameras, film, and effects are on the way.

The Effects

  • Depth of Field: Bokeh, Subject Isolation
  • Diffusion: Blur, Long Exposure
  • Film & Print: Annotation, Double Exposure, Filmstrip, Halftone
  • Filters: Color, Infrared, Neutral
  • Lenses: Fisheye, Pincushion, Television, Tilt-Shift
  • Noise: Grain, Snow
  • PiP: Plugin (AUv3)
  • Tone: Colorize, Solarize

Effects run alongside models, in realtime, on device. Some are optical: lens distortion, depth of field, filters that sit in front of the glass. Some happen at the film and print stage, like double exposure and halftone. And some are the artifacts of the medium itself, like film grain and broadcast snow. Stack what you need, see it in the viewfinder, keep shooting.

The Camera

The viewfinder shows the finished image, not a preview of one. Pick a model and every parameter of it is yours to adjust: the film models expose and grain the way their stocks do, the orthicons bloom and lag like the tubes did, and you can push any of it as far as you want. Choose an individual lens or continuous zoom, which pinches across all of the phone’s cameras as one range. Pinch-to-zoom works on individual lenses too.

Auto metering handles exposure by default, with tap-and-drag to shift EV. Switch to manual for full control of exposure and white balance, or enable low-light mode when the scene calls for it. Effects stack in the viewfinder alongside the model and render as you shoot, in photo or video at any resolution up to 4K, at 24, 30, or 60 frames per second.

To save battery, the live preview renders at reduced resolution, but with every effect applied, so what you see is what you get. Capture is always full resolution.

The Editor

Apply any camera model or time-independent effect to photos and video you already have, whatever shot them: RAW and ProRAW stills, Apple Log footage, or anything in your library. Editing is non-destructive. Your original stays untouched, and each edit exports as a new file in the same formats as live capture.

Double Exposure works in the Editor as it does in the camera, layering an image from your library over the shot. Collage combines multiple sources into one piece, side by side, over-under, or overlaid. Stitch, for joining clips into a single video, is on the way.

Presets Travel With the Picture

Live capture and the Editor are both preset-based. Save, edit, and share presets as files, or don’t bother: every preset is also baked into the metadata of the photos and videos it produces. From the Library view, apply a preset from any shot to live capture, or import it into the Editor for new material. You never lose your settings, you can pick up where a previous session left off, and sharing a look is as simple as sending the photo that uses it.

Audio Configuration

CameraStamp records one mono or stereo audio track from the built-in mic or any connected audio device. Select an Audio Unit and it processes whatever is on that input while you shoot, with monitoring at no added latency beyond what the plugin itself introduces. Plug a guitar into an interface, load an amp model, and the take is finished when you stop recording.

Choose mono or stereo and a sample rate of 48 or 96 kHz. The plugin can run at its own sample rate, so you can process at 96 kHz and still deliver at 48 kHz, which gives you oversampling without changing the video’s audio format. Audio and video export together as a single synced file.


The Fine Print

Library and Storage

CameraStamp saves to the iPhone Photo Library by default, which uses iCloud if you have it enabled. You can switch the active library at any time to a local folder on the device (visible in the Files app) or a remote folder on an external drive, which helps when shooting high-resolution video with limited space.

Deferred Processing

Heavy effects chains, 4K at high frame rates, and thermal throttling can push the preview below realtime. When that happens, CameraStamp previews at a lower frame rate, and if realtime becomes unsustainable it falls back to a passthrough stream so you can still frame the shot. Effects are applied in full as soon as capture ends, which may take a minute or more for long recordings. Every setting you changed during the take is preserved, pending recordings are processed in order, and if the app is suspended the files are kept and finished at the next opportunity. Progress shows in the Pending tab of the Library view.

Requirements

iOS 18.1 or later. Apple Log capture requires iPhone 15 Pro or later. ProRes recording requires iPhone 13 Pro or later.

Supported File Types

Photo

  • Sources: SDR (Normal, Enhanced, Best); SDR or HDR (RAW, ProRAW)
  • Outputs: SDR or HDR (JPEG, HEIF, TIFF)

Video

  • Sources: SDR or HDR (Normal, Apple Log)
  • Outputs: SDR or HDR (H.264, HEVC, ProRes Proxy, LT, 422, HQ)